abstract class Animal
{
internal void Show()
{
Console.WriteLine("Mein Janwar Hun");
}
abstract internal void Sound();
abstract internal void FoodHabit();
}
class Dog : Animal
{
internal override void Sound()
{
Console.WriteLine("Bow Bow Bow Bow");
}
internal override void FoodHabit()
{
Console.WriteLine("Noveggieee");
}
}
class Cat:Animal
{
internal override void Sound()
{
Console.WriteLine("meow Meow meow");
}
internal override void FoodHabit()
{
Console.WriteLine("veggieee");
}
}
class CallingClass
{
public static void Main()
{
Dog d = new Dog();
d.Show();
d.Sound();
d.FoodHabit();
Console.ReadKey();
Cat c=new Cat();
c.Show();
c.Sound();
c.FoodHabit();
Console.ReadKey();
}
}
{
internal void Show()
{
Console.WriteLine("Mein Janwar Hun");
}
abstract internal void Sound();
abstract internal void FoodHabit();
}
class Dog : Animal
{
internal override void Sound()
{
Console.WriteLine("Bow Bow Bow Bow");
}
internal override void FoodHabit()
{
Console.WriteLine("Noveggieee");
}
}
class Cat:Animal
{
internal override void Sound()
{
Console.WriteLine("meow Meow meow");
}
internal override void FoodHabit()
{
Console.WriteLine("veggieee");
}
}
class CallingClass
{
public static void Main()
{
Dog d = new Dog();
d.Show();
d.Sound();
d.FoodHabit();
Console.ReadKey();
Cat c=new Cat();
c.Show();
c.Sound();
c.FoodHabit();
Console.ReadKey();
}
}
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